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About SIM

SIM is an individualized incubator. 

The Studio for Interrelated Media [SIM] Department prepares students to leverage their particular talents to work professionally and to cultivate intentional creative lives.  Central to the program is an interdisciplinary, student driven laboratory for developing creative strategies, collaborative methods, technical competencies, and critical thinking skills. Students are challenged to shape a self-motivated and individualized educational direction drawing from a variety of disciplines, including: sound, installation, performance, and conceptual art; social practice; live event production (audio/visual/lighting); and work at the intersection of art, science and technology.  The interdisciplinary nature of the program fosters work that potentially crosses boundaries of media definition and embraces the creation of new forms. The program emphasizes the dynamic relationships between the arts, culture and society. 

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In SIM courses students present, perform and produce creative works. The intention is to help students recognize and articulate their artistic ideas. They then study the media necessary to realize their work. Media and form are two of many aesthetic decisions that SIM artists make. Most important is the concept. The faculty is committed to helping students develop their concepts while gaining proficiency in the media necessary to realize them.

The backbone of the SIM program is the SIM Major Studio course. This is a studio in which all members of the program meet together in one space, share SIM community news, learn to collaborate, as well as present artwork and refine constructive critique skills. Individuals and groups present and discuss work in media of their choice such as audio, video, computer, performance, publishing, and production of events that interrelate media. Each week, these presentations are organized and produced by students who select, schedule and technically support the presentations.

In addition to SIM Major Studio, there are a variety of SIM electives courses that provide studio practice in particular skills. SIM art overlaps and intersects with many other disciplines. Because the goal is to encourage students to invent and develop experimental art forms, new directions, and unusual contexts, each semester SIM provides a selection of courses in many media. Courses explore many topics: web art and digital distribution; video editing and production; interactive media and computer-controlled installations; dance techniques, composition and improvisation; performance art and spoken word; the interrelationship between art and science; technical theater and stage lighting; sound performance, composition, recording, and editing.

SIM students also have the opportunity to gain hands-on experience curating, designing, and producing interdisciplinary art events by producing the Eventworks festival and managing the Godine Family Gallery. 

Students that graduate from SIM are uniquely prepared for lives as self-motivated artists as well as professionals in many commercial and non-profit fields. SIM grads have started their own galleries, TV shows, and businesses; worked as non-linear film and sound editors in Hollywood, New York and Boston (WGBH, ZOOM); as stage crew for theaters in New York City; as web developers for award-winning studios; as educators at Harvard, Stanford, Mills, Carnegie Mellon, and the New England Aquarium; and as practicing, exhibiting, and/or performing artists around the world.

Internships

Below is a list of organizations that have hosted internships for SIM majors. SIM students often trail blaze new internships and receive credit for them through the career services office at MassArt. 

Friends And Supporters

  • Boston CyberArts and ATNE (Art Technology New England)
  • Charles Hayden Planetarium at the Boston Museum of Science
  • Mobius Artists Group
  • Elizebeth Stewart Gardner Museum
  • Green Street Studios
  • Elissa and Bill Warner Scholarship Fund

Create Your Own Studio For Interrelated Media

This article describes the steps needed to create a learning environment for individuals interested in exploring idea-centered art-making, civic engagement, collaboration and cutting edge technology and science. Based on the original pedagogy developed by Harris Barron who founded the original Studio for Interrelated Media at the Massachusetts College of Art and Design in Boston, MA in 1969.

Steps

  1. Locate yourself within a community that boasts an intellectual research culture - to visit, to invite speakers from, for cross-registration, etc. (for example in Boston, the home of the original SIM program, there are hundreds of first class universities, research institutions, and other intellectual pools that offer an endless list of potential field trips and visiting scholars and artists to draw from.)
  2. Find a dynamic and tireless group of artist educators who are available to meet regularly with a group of students that don’t fit into easily defined categories. This faculty should be idea-cent
Last updated Feb. 19, 2015 10:08pm